Your first four mercs come equipped with stuff that’s slightly better than beginner’s gear already, so you don’t actually need to spend any money for a bit. You’re not going to need to - and you shouldn’t - buy better equipment right away. Save buying new weapons, armor, and other gear until you’ve got a good reserve of cash.īesides … Check your team’s gear before buying anything new Right at the beginning of your game, your company will start to get nervous about paychecks as soon as you dip below 500 gold or so. What that means is that you’ll need to keep a lot of money on hand to pay them - like, a lot more. Image: Curious Panda Games/Humble Games via Polygon As players gain experience, they’ll renegotiate their contracts for more money. As your characters level up, they’ll even renegotiate their contracts. Everyone in your employ has a contract - to the point where, when you recruit new characters, you pick out a one-year or multi-year contract for them with signing bonuses and everything. In The Iron Oath, you’re running a company of mercenaries, and mercenaries need money. Keep way more money on hand than you think you need We’ll give you advice on covering payroll, when and where to upgrade your gear, how to train new recruits, and the best Abilities to upgrade early. In this The Iron Oath beginner’s guide, we’ll give you the tips and tricks we wish we knew starting out. It’s a game that spans the macro to the micro and everything in between, and all those layers means it’s a lot to keep track of. The Iron Oath is a lot like other tactical turn-based RPGs, but you're also going to managing everything from saving the world from demons to negotiating employment contracts to buying a round of drinks at the bar so your employees don't quit.
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